Quake III Arena Shader Manual Revision #12
By Paul Jaquays and Brian Hook
(with additional material by John Carmack, Christian Antkow, Kevin Cloud, & Adrian Carmack)


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8. Troubleshooting Shaders

If a shader is not working, look first for syntax errors.

Are the brackets correctly set?

Do you have too many parameter values on a line?

Are you using a word in a parameter that wants a numerical value?

Are you using a numerical value in a parameter that wants a word?

Are the path names to your textures correct?

Are your texture names correct? There is a chance that the texture name is too long or too complex. Try renaming a texture with a shorter, simpler name.


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Quake 3: Arena Shader Manual Copyright 1999 id Software, Inc.
Revision 12 December 23, 1999

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